I'm incredibly excited about the latest warrior to join my cast of heroes.
The
player has never done anything like roleplaying games before but she's friends
with everyone in the group and wanted to see what all the commotion was
about.
We play villains and vigilantes with a mix of power selection and random rolling. I'm more
interested in the players developing a central concept they're
comfortable and excited with. So when I asked the newbie what she wanted
to play I was thrilled to here Rosie the Riveter.
The idea is
just too cool to me. We decided that she isn't just a vigilante using
the symbol of Rosie, but instead is the physical embodiment of people's
belief in that symbol. I've said before that my game is much more magic
based, so I'm cool with it.
Rosie is incredibly skilled with
mechanics and helped a star ship for the groups use. She also possesses
super strength, heightened endurance, lightning powers, emotion control:
motivation, and devitalization ray (we've flavored this as her removing
motivation from her enemies). In her last mission she also obtained a
hammer from the goddess Shiva that can remove obstacles
(disintegration).
RPGs kick ass!
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